Chapter One Introduction
What Is Digital Modeling?
Chapter Two Understanding a Modeler’s Role
Chapter Three Preparing for Modeling
Chapter Four Fundamentals of a Digital Model
Chapter Five Digital Modeling Methods
Chapter Six Professional Modeling Practices
Chapter Seven Polygonal Modeling
Chapter Eight Subdivision Surface Modeling
Chapter Nine Modeling a Realistic Head
Chapter Ten Modeling a Stylized Character
Chapter Eleven Product Modeling for Print Graphics
Chapter Twelve Digital Sculpting
Chapter Thirteen Game Modeling
Chapter Fourteen 3D Printing of Digital Models
Chapter Fifteen Getting a Job in Digital Modeling
Final Thoughts
Index
Award-winning artist, writer, and director William Vaughan is currently the creative director and co-owner of Applehead Factory Design Studio (www.appleheadfactory.com). He has worked for NewTek as its LightWave Evangelist, training CGI artists throughout the world and authoring more than 300 tutorials and instructional videos. William was Director of Industry Relations and Head of Curriculum at the Digital Animation and Visual Effects School at Universal Studios in Florida. He has been published by every major CGI magazine, contributed to 17 books, has written and directed several award-winning films, and has created digital models for many top studios including Pixar Animation Studios.
This is the book I wish I had when I was learning to model.
It’s a practical, easy-to-follow guide on what it takes to work as
a 3D artist. I can’t recommend it enough! Digital Modeling deserves
a place on the desk of every serious 3D artist.
As an artist and educator, I have a short list of trade books that
I recommend whenever the opportunity arises. Digital Modeling
by William Vaughan is at the top of that list. It is without
question the finest expose on the art 3D modeling that has ever
been written.
Hundreds of students have benefitted from William Vaughan’s
one-on-one instruction. Now you can have that opportunity
too. Digital Modeling is like having William as a personal
mentor. His enthusiasm for the art of
modeling and passion for developing new artists shines through on
every page. The book is filled with sage advice, time-saving tips,
and practical lessons learned through years of industry
experience. I highly recommend this amazing book to students,
schools and even industry professionals looking to advance their
skill and understanding of 3D modeling. --Steve Warner, Executive
Director, The Digital Animation and Visual Effects School
“William has trained hundreds of artists working in the industry
and has influenced the way I approach modeling. This book is a must
read for anyone interested in creating digital models.” —Ron
Thornton, award-winning VFX supervisor and recognized industry
pioneer
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