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Essential XNA
http://www.fishpond.com/Books/Essential-XNA-Jim-Perry-Allen-Sherrod/9781598220551
Game Studio 2.0 Programming
By
Jim Perry, Allen Sherrod
RRP US$107 US$47.97 Save US$59.03 (55%)
Free Shipping Worldwide Ships from UK supplier | Rating: | | | Format: |
Paperback / softback
| | Other Information: | b/w illus | | Published In: | United States, 01 July 2008 |
This book provides both hobbyists and experienced programmers with the information they need to take advantage of Microsoft's powerful XNA Framework and XNA Game Studio to produce professional-level games for both the PC and the Xbox 360. Beginners learn the fundamentals of 2D game development, creating a complete top-down shooter. Intermediate and advanced users can jump right into 3D game development and create a version of the 2D game that takes advantage of hardware acceleration using High-Level Shader Language (HLSL). Learn how to: build an input system to receive events from devices; use the Microsoft Cross-Platform Audio Creation Tool (XACT) to integrate sounds and music into your game; design difficulty systems to tailor your game to players with different skill levels; create a multi-player game using the net-working features of the XNA Framework; and implement an achievement system to provide incentive for continued play of your game. |
Table of ContentsXNA Framework & Game Studio; Game Development Overview; 2D Graphics; Input; Sound; I/O; Basic Effects; 3D Math Basics; 3D Graphics; Importers / Converters; Shaders & Custom Effects; Game Distribution, the Creators Club & the Xbox 360; Creating a Difficulty System; Networking; Creating an Achievement System; Addition Resources; Index.
| Publisher: | Wordware Publishing Inc.,U.S. | | ISBN: | 1598220551 |
| EAN: | 9781598220551 | | Dimensions: | 23.01 x 16.1 x 2.84 centimeters (0.74 kg) |
| Age Range: |
15+ years |
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