Preface by Graham Davies; Overview of the Book; The New Learning and Teaching Environment; Instructional Design, Teacher Practice and Learner Autonomy; Assessing Student Performance; Sim Creation and Management for Learning Environments; Serious Fun and Serious Learning: The Challenge of Second Life; Action Learning in a Virtual World; Enhancing Virtual Environments; Role Play Study in a Purchase Management Class; Learning by creating historical buildings; Performance in Second Life: some possibilities for learning and teaching; Spacing Creation: The HUMlab Second Life Project; Future Directions for Learning in Virtual Worlds.
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