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The Anti-Education Era
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About the Author

JAMES PAUL GEE has been featured in a variety of publications from Redbook, Child, Teacher, and USA Today to Education Week, the Chicago Tribune, and more. He is Professor of Education at the University of Wisconsin-Madison, USA. Described by The Chronicle of Higher Education as 'a serious scholar who is taking a lead in an emerging field,' he is the author of the bestselling What Video Games Have to Teach Us About Learning and Literacy.

Reviews

"A compelling case for reframing methods of teaching and learning." --Kirkus Reviews "Jim Gee is one of the great thinkers of our time. His book, The Anti-Education Era, explains how we can all become smarter. His description of synchronized intelligence and why affinity spaces make for powerful learning should radically change how we think about education." --Allan Collins, author of Rethinking Education in the Age of Technology "Jim Gee is a great thinker. The book's concept of the future of education as collective, powerful, effective groups combining multiple brains enhanced by technology around the world-- what he calls affinity spaces, and capital M 'Minds'-- is both original and brilliant." --Marc Prensky, author of Brain Gain: Technology and the Quest for Digital Wisdom "This book is a wonderful meditation on what it means to be an educated adult in a 21st-century, why this goal is critical to our future as a species, and what technologies can and cannot do to help us achieve the goal of an educated citizenry. It is a powerful antidote to the prevailing belief that more technology, and more STEM courses will save our economy and our planet." --Tony Wagner, author of Creating Innovators and The Global Achievement Gap A compelling case for reframing methods of teaching and learning. "Kirkus Reviews" Jim Gee is one of the great thinkers of our time. His book, "The Anti-Education Era, "explains how we can all become smarter. His description of synchronized intelligence and why affinity spaces make for powerful learning should radically change how we think about education. "Allan Collins, author of Rethinking Education in the Age of Technology" Jim Gee is a great thinker. The book's concept of the future of education as collective, powerful, effective groups combining multiple brains enhanced by technology around the world-- what he calls affinity spaces, and capital M 'Minds'-- is both original and brilliant. "Marc Prensky, author of Brain Gain: Technology and the Quest for Digital Wisdom" This book is a wonderful meditation on what it means to be an educated adult in a 21st-century, why this goal is critical to our future as a species, and what technologies can and cannot do to help us achieve the goal of an educated citizenry. It is a powerful antidote to the prevailing belief that more technology, and more STEM courses will save our economy and our planet. "Tony Wagner, author of Creating Innovators and The Global Achievement Gap"" "A compelling case for reframing methods of teaching and learning."--"Kirkus Reviews""" "Jim Gee is one of the great thinkers of our time. His book, "The Anti-Education Era, "explains how we can all become smarter. His description of synchronized intelligence and why affinity spaces make for powerful learning should radically change how we think about education."--Allan Collins, author of Rethinking Education in the Age of Technology "Jim Gee is a great thinker. The book's concept of the future of education as collective, powerful, effective groups combining multiple brains enhanced by technology around the world-- what he calls affinity spaces, and capital M 'Minds'-- is both original and brilliant."--Marc Prensky, author of "Brain Gain: Technology and the Quest for Digital Wisdom" "This book is a wonderful meditation on what it means to be an educated adult in a 21st-century, why this goal is critical to our future as a species, and what technologies can and cannot do to help us achieve the goal of an educated citizenry. It is a powerful antidote to the prevailing belief that more technology, and more STEM courses will save our economy and our planet."--Tony Wagner, author of "Creating Innovators" and "The Global Achievement Gap" "Jim Gee is one of the great thinkers of our time. His book, "The Anti-Education Era, "explains how we can all become smarter. His description of synchronized intelligence and why affinity spaces make for powerful learning should radically change how we think about education."--Allan Collins, author of Rethinking Education in the Age of Technology "Jim Gee is a great thinker. The book's concept of the future of education as collective, powerful, effective groups combining multiple brains enhanced by technology around the world-- what he calls affinity spaces, and capital M 'Minds'-- is both original and brilliant."--Marc Prensky, author of "Brain Gain: Technology and the Quest for Digital Wisdom" "This book is a wonderful meditation on what it means to be an educated adult in a 21st-century, why this goal is critical to our future as a species, and what technologies can and cannot do to help us achieve the goal of an educated citizenry. It is a powerful antidote to the prevailing belief that more technology, and more STEM courses will save our economy and our planet."--Tony Wagner, author of "Creating Innovators" and "The Global Achievement Gap" "Jim Gee is a great thinker. The book's concept of the future of education as collective, powerful, effective groups combining multiple brains enhanced by technology around the world-- what he calls affinity spaces, and capital M 'Minds'-- is both original and brilliant."--Marc Prensky, author of "Brain Gain: Technology and the Quest for Digital Wisdom"

Gee (literacy studies, Arizona State Univ.; What Video Games Have To Teach Us About Learning and Literacy) has published widely on the subjects of gaming, linguistics, and literacy. Gee asserts in the preface, "this book is a stealth book about education," and throughout the rest of the work he tries to explain what makes people smart or not. Each chapter is as compelling as a keynote speech, but the discussion is circuitous and the author turns to video games as a forum for problem-solving only halfway through. Since Gee has published widely on the subject of video games, it's curious that this topic shows up so late in the book. Moreover, the points he discusses in previous chapters don't clearly relate. Armchair philosophers and social activists will appreciate this title, but those interested in understanding how new technologies shape learning or schooling will be disappointed. VERDICT A thoughtfully written and provocative text, but not prescriptive enough for parents and educators to heed. The title suggests a greater potential than the book delivers.-Elizabeth Connor, Daniel Lib. at The Citadel, Military Coll. of South Carolina (c) Copyright 2013. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

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