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Beginning Game Development with Godot
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Table of Contents

Chapter 1: Introduction.- Chapter 2:  Getting Started with Godot.- Chapter 3: GDScript in a Nutshell.- Chapter 4: Exploring Game Physics.- Chapter 5: Adding Game Graphics.- Chapter 6: Game Animations.- Chapter 7:  Building the Game World.- Chapter 8:  Counting Wins and Losses.- Chapter 9: Designing the Game GUI.- Chapter 10: Publishing your Game.

About the Author

Maithili Dhule is an engineer by profession, writer by choice, and an aspiring game developer. After coming across the art of creating games, it quickly turned into one of her passions. During her free time, she can be found experimenting with different game engines or being immersed in one of her favourite games. She has recently developed a browser-based game called “Dragon’s Flight,” which is playable on the website, Itch.io

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