Part I: Understand;
Step One: Understand Emotions;
Step Two: Understand Social Play;
Step Three: Understand Patterns of Play;
Step Four: Understand the Limits of Theory;
Part II: Include;
Step Five: Include Both Genders;
Step Six: Include Cultural Diversity;
Step Seven: Include Players with Accessibility Issues;
Step Eight: Include Players with Different Skills;
Step Nine: Include Structures that Adapt to Player Needs
Chris Bateman is Managing Director of International Hobo, a specialist company in the field of market-oriented game design and narrative, and a noted game designer and writer. His games include Discworld Noir, Ghost Master and, Bratz: Rock Angels. He sits on the executive panel of the IGDA Game Writers' special interest group, and is also co-author of 21st Century Game Design.
Ask a Question About this Product More... |