AcknowledgmentsAbout the AuthorAbout the Technical ReviewerIntroductionChapter 1: Introduction to BlenderChapter 2: Introduction to GIMPChapter 3: PreparationChapter 4: Blocking InChapter 5: Modeling the DetailsChapter 6: SculptingChapter 7: RetopologyChapter 8: UV UnwrappingChapter 9: Hair and Particle SystemsChapter 1: Texture BakingChapter 11: Texture PaintingChapter 12: MaterialsChapter 13: LightingChapter 14: Rendering and CompositingChapter 15: Going FurtherAbout the Project Files
Ben Simonds (http-//bensimonds.com/) is a professional 3D artist and co-director of Gecko Animation Ltd., a post-production and computer animation company based in London.
"Each topic is clearly explained, and the projects used to help
build practical experience are varied and complement each other
well. . . . Ben Simonds has a strong grasp of his subject, and his
relaxed approach makes this one of the better training resources
for any new Blender artist."
--Rob Redman, 3D World Magazine (Read More)"Ben puts Blender's
various features and facilities into context by applying them to
three distinct projects. These each take the reader through various
facets of Blender's capabilities in such a way that they remain
interesting, creative and above-all-else, memorable. . . . One of
the best books on Blender you can buy."
--Graham Morrison, Linux Format"A must-have for anyone who uses or
even plans to use the Blender graphics tool. It is a learn-by-doing
guidebook that takes all the frustration and guessing out of the
Blender equation."
--Jack Germain, LinuxInsider (Read More)"Without a doubt, there's a
ton of value in this book. No matter your current skill level, you
will stand to learn a wealth of new tricks and techniques."
--Jonathan Williamson, CG Cookie (Read More)"I'm confident that
this book will be tremendously useful for the newbies and even for
some advanced users."
--Jonathan Acosta, Blend Swap (Read More)"Each of three projects
are different enough from each other that they teach Blender
project creation from different perspectives show casing different
areas of Blender."
--Terry Wallwork, Adventures in Blender (Read More)"This colorful
book is brimming with brilliant imagery, examples of what is
actually possible with this amazing software if you use your
talents and stick with it."
--CGSociety (Read More)"The three sample projects are of the
quality that makes beginners want to invest the time it takes to
really master the craft . . . . I'd highly recommend Blender Master
Class to anybody who wants to start learning about creating static
3D art with Blender."
--Dave Rankin, About.com Open Source (Read More)
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