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0. Introduction.
1. Basic Types and Control Structures.
2. Functions, Arrays, Strings, and Parameter
Passing.
3. Pointers and Reference Variables.
4. Object-Based Programming: Classes.
5. Operator Overloading.
6. Object-Oriented Programming: Inheritance.
7. Templates.
8. Abnormal Control Flow.
9. Input and Output.
10. Collections: The Standard Template Library.
11. Primitive Arrays and Strings.
12. C-Style C++.
13. Using Java and C++: The JNI.
Bibliography.
Index.
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