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Clean Architecture
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Table of Contents

Foreword

Preface

Acknowledgments

About the Author


Part I: Introduction

Chapter 1: What Is Design and Architecture?

Chapter 2: A Tale of Two Values


Part II: Starting with the Bricks: Programming Paradigms

Chapter 3: Paradigm Overview

Chapter 4: Structured Programming

Chapter 5: Object-Oriented Programming

Chapter 6: Functional Programming


Part III: Design Principles

Chapter 7: SRP-The Single Responsibility Principle

Chapter 8: OCP-The Open-Closed Principle

Chapter 9: LSP-The Liskov Substitution Principle

Chapter 10: ISP-The Interface Segregation Principle

Chapter 11: DIP-The Dependency Inversion Principle

Part IV: Component Principles

Chapter 12: Components

Chapter 13: Component Cohesion

Chapter 14: Component Coupling


Part V: Architecture

Chapter 15: What Is Architecture?

Chapter 16: Independence

Chapter 17: Boundaries: Drawing Lines

Chapter 18: Boundary Anatomy

Chapter 19: Policy and Level

Chapter 20: Business Rules

Chapter 21: Screaming Architecture

Chapter 22: The Clean Architecture

Chapter 23: Presenters and Humble Objects

Chapter 24: Partial Boundaries

Chapter 25: Layers and Boundaries

Chapter 26: The Main Component

Chapter 27: Services: Great and Small

Chapter 28: The Test Boundary

Chapter 29: Clean Embedded Architecture

Chapter 30: The Database Is a Detail


Part VI: Details

Chapter 31: The Web Is a Detail

Chapter 32: Frameworks Are Details

Chapter 33: Case Study: Video Sales

Chapter 34: The Missing Chapter


Part VII: Appendix

Appendix: Architecture Archaeology


Afterword


Index

About the Author

Robert C. Martin ("Uncle Bob") has been a programmer since 1970. He is founder of Uncle Bob Consulting, LLC, and cofounder with his son Micah Martin of The Clean Coders LLC. Martin has published dozens of articles in various trade journals and is a regular speaker at international conferences and trade shows. He has authored and edited many books, including: Designing Object Oriented C++ Applications Using the Booch Method, Patterns Languages of Program Design 3, More C++ Gems, Extreme Programming in Practice, Agile Software Development: Principles, Patterns, and Practices, UML for Java Programmers, Clean Code, and The Clean Coder. A leader in the industry of software development, Martin served for three years as editor-in-chief of the C++ Report, and he served as the first chairman of the Agile Alliance.

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