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Winifred Phillips's passion and understanding of this medium comes to life on the page and is a direct result of her vast experience and accomplishment in composing for video games. This is not just compulsory bedside reading for budding games composers, but a fine achievement in itself. Bravo! -- Harry Gregson-Williams, Composer of Shrek, Narnia, Kingdom of Heaven, and the Metal Gear Solid series An important, deep, and rare exploration of video game music by one of the medium's smartest and most talented voices. You may not know the name Winifred Phillips but if you play games, you absolutely know -- and love -- her creations! -- David Jaffe, Director of God of War and the Twisted Metal series When I began writing for games over 20 years ago, I wish there had been a book like this to guide me through the process, art, and business of scoring for games. Winifred Phillips's book is an excellent combination of practical techniques along with the human touch of a game composer's real-life experiences. -- Michael Sweet, Artistic Director, Video Game Scoring, Berklee College of Music This book accurately illustrates the video game composer's task, which is to create music that perfectly complements an existing artistic vision. While the video game industry has its unique set of processes, for the aspiring composer, musicianship is the key to success. In the same manner, Winifred Phillips has excelled in this genre thanks to her musical talent. -- Didier Lord, Head of Music, Ubisoft
Winifred Phillips is an award-winning composer who has composed the music for such video games as Assassin's Creed Liberation, The Da Vinci Code, God of War, Shrek the Third, Spore Hero, the LittleBigPlanet franchise, and many others.
Although the text on the inside of the book's dust jacket explains
that A Composer's Guide To Game Music offers 'indispensable
guidance for musicians and composers', Phillips' book deserves a
wider audience. Even with no formal music training and no real
interest in video gaming, I found that there is much to enjoy. The
content is well-balanced so that those who have an interest in
composing music for video games and people who have a more general
interest in the use of music in games, film and television can
learn a lot from this book.—Reel Music
A Composer's Guide To Game Music is partly educational and partly
inspirational...a great introduction to this specialist art.—Sound
on Sound
An excellent guide for a musician or composer…this is a very
insightful and engaging book and a very solid read especially for
aspiring composers looking to break into the industry.—NY Film
Music Examiner
The core of the book is a set of chapters that delve into the
actual craft of writing game music in a way that few, if any, other
books have ever done… tremendously valuable to
composers.—Tracksounds
A Composers Guide to Game Music is hands down a must have for
everyone interested in game music.—The Audio Spotlight
Between the real life experiences and the step-by-step walkthroughs
of how certain things work, this is essential material for budding
musicians looking for their first big break—or perhaps veterans
looking for fresh inspiration.—Push Square
Phillips does not simply set out to address how to be a video game
composer. Her intent is that her readers will understand what it
means to actually create and compose…A Composer's Guide to Game
Music is set to become a touchstone academic achievement.—Film
Score Monthly
A beautifully organized, intelligently written book about music for
games... Gamers as well as composers may be fascinated by her
thorough analysis of what music works, and why, in various game
genres... The challenges unique to game composers are discussed at
length.—The Film Music Society
I devoured the inside information... I have been inspired and
informed a great deal... I will be returning to this guide
frequently and keeping it close to my workstation to give me a
point of reference when in need.—Game Music Online
Award-winning game composer Winifred Phillips has written the
definitive book on scoring for video games. A Composer's Guide to
Game Music has been published by The MIT Press and is a thoroughly
comprehensive guidebook to the concept, practice, art, and
technology of providing music for this growing cinematic
medium.—BuySoundtrax
(Phillips) may be one of the most dedicated and articulate
composers working today, and her latest work—a book-length intro
guide to the highly specialized craft of game music—is a
meticulously written tome in which every stage of her craft is
contextualized with historical, philosophical, and personal
examples… Rating: Excellent.—KQEK
A Composer's Guide to Game Music, Phillips's 2014 book, offers a
level-headed worker's tour of a fantasy-fueled world… Phillips
thoroughly covers why music matters… and she calmly guides the
reader through new and old world compositional problems…(Phillips's
book) simply aims to be transparent and generous, and to offer a
sensible, clear, and methodically minded explanation of how work
happens in an illusory world.—Los Angeles Review of Books
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