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Decision and Game Theory for Security
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Table of Contents

On Communication over Gaussian Sensor Networks with Adversaries: Further Results.- A True Random Generator Using Human Gameplay.- A Game Theoretic Analysis of Collaboration in Wikipedia.- Controllability of Dynamical Systems: Threat Models and Reactive Security.- Adaptive Regret Minimization in Bounded-Memory Games.- The Cooperative Ballistic Missile Defence Game.- Security Games for Virtual Machine Allocation in Cloud Computing.- Monotonic Maximin: A Robust Stackelberg Solution against Boundedly Rational Followers.- Defeating Tyranny of the Masses in Crowdsourcing: Accounting for Low-Skilled and Adversarial Workers.- Quantifying Network Topology Robustness under Budget Constraints: General Model and Computational Complexity.- Mitigation of Targeted and Non-targeted Covert Attacks as a Timing Game.- New Efficient Utility Upper Bounds for the Fully Adaptive Model of Attack Trees.- Optimizing Active Cyber Defense.- Equilibrium Concepts for Rational Multiparty Computation.- Game-Theoretic Approach to Feedback-Driven Multi-stage Moving Target Defense. 

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