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Deconstructing the Elements with 3ds Max
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Table of Contents

Deconstructing the Elements, 3e

Contents

Fire

Nuclear Explosion
Afterburner jet engine
Sparks & explosive sparks
Sparkler trails (long exposure effects)
Forest fire (from the air)
Underwater explosion
Smouldering paper

Earth

Oak Tree
Countryside landscape (uses Oak Tree result as focal point) Beach cliffs (cont in water section) Grass macro (extreme close-up, cont in water section) Mud volcano (bubbling / cracked mud) Impact crater (Meteor crater) Wrapped / strangling Vines

Water

Beach shore (cont from beach cliffs) with lapping shoreline waves Water droplet crown effect Whirlpool (bath plug?) underwater splash-in (eg parallel underwater view of an item splashing in) Icicles / frozen fountain Blood trails (aka ice splash) Frozen lake Dew on grass (cont from Grass macro)

Air

Steam vent
Heat distortion
Tornado barn destruction (re-vamped version) Dissipating contrail Aurora Borealis Black Smoker (underwater volcanic vent)

Video tutorials

Fire - rocket lift-off
Earth - Avalanche
Water - Boat Wake
Air - Galaxy

About the Author

a UK-based visual effects animator and artist with 10+ years experience on large and small screen projects. Starting out as a fine artist and designer, his shift to CG animation led to key roles such as Lead and Senior Artist, Head of Media and, more recently, Visual Effects Supervisor / Director. Pete's work covers a broad range of disciplines and genres from visual effects to reconstructions, commercials to in-house training. He currently writes for 3D World magazine, providing tips, tricks, reviews and tutorials for 3ds max and other animation and graphics tools.

Reviews

"This book is the definitive text on 3ds Max effects using Particles and Dynamics....Pete sets the standard."
Mark Gerhard, M&E Applications Engineer, Imaginit Technologies, USA

"An impressive volume of special effects tutorials...(covering) those really exciting set pieces which you thought were only possible with expensive plug-ins".
--3D World Magazine

"I don't think there's an excuse for not buying this book. It's a gold mine that will enrich your skills for a very low cost."
--Mike Gladtchenko (Rendernode.com)


"This book is the definitive text on 3ds Max effects using Particles and Dynamics....Pete sets the standard."--Mark Gerhard, Imaginit Technologies

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