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Gamify Literacy
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About the Author

Michele Haiken is a literacy teacher at Rye Middle School and an adjunct professor at Manhattanville College. She is also a frequent speaker and a contributor to the ISTE book Teaching Literacy in the Digital Age. For Gamify Literacy, HAiken collaborated with a range of game and literacy experts, including top game developers, teachers, librarians and technology coordinators.

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"[T]his text will inform and spark ideas. VERDICT Purchase where educators and teacher librarians are interested in gamifying classrooms and curricula." Meaghan Darling, Long Hill Township Public Library- School Library Journal "This text will inform and spark ideas. VERDICT Purchase where educators and teacher librarians are interested in gamifying classrooms and curricula." Meaghan Darling, Long Hill Township Public Library- School Library Journal "An excellent read for any teachers who are looking for ways to spice up their classroom, or for any tech coaches who are looking for ideas to use with the teachers they serve. If you're looking for a solid collection of practical ideas for incorporating elements of gamification into your classroom and curriculum, this book is definitely worth checking out." - Michael Karlin, EdTech Roundup

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