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Groovy Programming
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Table of Contents

Chapter 1: Groovy

Chapter 2: Numbers and Expressions

Chapter 3: Strings and Regular Expressions

Chapter 4: Lists, Maps, and Ranges

Chapter 5: Simple Input and Output

Chapter 6: Case study

Chapter 7: Methods

Chapter 8: Flow of Control

Chapter 9: Closures

Chapter 10: Files

Chapter 11: Case study

Chapter 12: Classes

Chapter 13: Case study

Chapter 14: Inheritance

Chapter 15: Unit testing (junit)

Chapter 16: Case study

Chapter 17: Persistence

Chapter 18: Case study

Chapter 19: XML Builders and Parsers

Chapter 20: GUI Builders

Chapter 21: Template Engines

Chapter 22: Case study

Chapter 23: Server-side Programming

Chapter 24: Case study

Chapter 25: Epilogue

Software Distribution

Groovy

More on Numbers and Expressions

More on Strings and Regular Expressions

More on Lists, Maps, and Ranges

More on Simple Input and Output

More on Methods

More on Closures

More on Classes

Advanced Closures

More on Builders

More on GUI Builders

Bibliography

Index

Promotional Information

One of the first guides to the new, easy-to-use scripting language Groovy

Reviews

"For those new to programming, object-orientation, or dynamic languages in general, this book is fabulous!" - Andrew Glover, CTO, Vanward Technologies

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