Foreword by Rae Earnshaw.- Foreword by Mark Fihn.- Preface.- Introduction: The History of 3D in Computers.- Getting to 3D.- Developing the 3D Software.- Developing the Applications.- Developing the Computer.- Development of 3D Controllers.- Development of Displays: Getting to See 3D.- Stereoscopic 3D in Computers.- The Future.- Index.
The renowned industry analyst and lecturer who has been at the forefront of the computer graphics industry has chronicled the developments that have led to these wonderful images. He begins the story with the first major 3D implementations - -the pyramids - and ends with tablets, 3D movies, and mobile games. The book is a treat and has some amazing images in it. - Andy Marken, Marken Communications
Dr. Jon Peddie is one of the pioneers of the graphics industry, and formed Jon Peddie Research (JPR) to provide customer intimate consulting and market forecasting services. Peddie lectures at numerous conferences on topics pertaining to graphics technology and the emerging trends in digital media technology. Recently named one of the most influential analysts, he is frequently quoted in trade and business publications, and contributes articles to numerous publications including – as well as appearing on – CNN and TechTV.
From the reviews:“This specialized book is useful to those interested in a detailed historical account of the various technologies that contributed to the development of realistic 3-D computer graphics. Summing Up: Recommended. Graduate students and above.” (C. Tappert, Choice, Vol. 51 (8), April, 2014)“It is dedicated to ‘the thousands of people over thousands of years who have developed the building blocks and made the discoveries in mathematics and science to make such 3D magic possible.’ … The brilliant timing of The History of Visual Magic in Computer … provides a new magical dimension on the time span to the topic, both fascinating information and indispensable references … . A must see for those who want to keep up with evolutionary graphics!!” (ComputeScotland.com, August, 2013)“Peddie, a renowned industry analyst and lecturer at the forefront of the computer graphics industry, has chronicled the developments that have led to these wonderful images. They are all based on 3D geometry, and he begins the story with the first major 3D implementations-the pyramids-and ends with the implementation we know today … . Written in a narrative style with ample references for those interested in digging deeper. … This book is a historical and visual treat with some amazing images.” (cgw.com, June, 2013)
![]() |
Ask a Question About this Product More... |
![]() |