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Ideas for the Animated Short
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Table of Contents

Foreword: John Tarnoff, DreamWorks Animation

Preface

Acknowledgments

"Bee Sting" by Demetri Martin

Chapter 1: Story Background and Theory

Making the Animated Short: An Interview with Andrew Jimenez, Pixar Animation Studios

Chapter 2: Finding Ideas

The Ideas Behind Technological Threat: An interview with Bill and Sue Kroyer

The Ideas Behind Moongirl: An Interview with Mike Cachuela

Chapter 3: Acting: Exploring the Human Condition

The Importance of Play: An Interview with Jack Canfora, Playwright

Chapter 4: Building Character and Location

Personality, Goals, Shapes and Variance in Character Design: Tom Bancroft, Funnypages Production, LLC

Visual Design: Interviews with Kendal Cronkhite and Kathy Altieri, DreamWorks Feature Animation

Chapter 5: Building Story

Making It Visual: The Fantastic Flying Books of Mr. Morris Lessmore. An interview with Brandon Oldenburg and Adam Volker, Moonbot Studios (excerpt)

Chapter 6: Off the Rails: An Introduction to Nonlinear Storytelling

An Interview with Deanna Morse

Chapter 7: The Purpose of Dialogue

The ABCCCs of Voice and Dialects for Animators: Ginny Kopf

Creating Music to Support Narrative: An Interview With Perry Lamarca

Chapter 8: Storyboarding

Storyboarding: An Interview with Nathan Greno, Walt Disney Feature Animation

Chapter 9: Staging

On Staging: An interview and shot analysis with Steve Hickner, Dreamworks Animation Studios

Chapter 10: Developing a Short Animated Film with Aubry Mintz

Pitching Stories: Sande Scoredos, Sony Pictures Imagesworks

About the Author

Karen Sullivan is faculty at Ringling College of Art and Design, teaches courses in history, concept development, and preproduction practices for animation. She has lectured internationally on story development for the animated short, written articles and guest-edited SIGGRAPH issues on concept development for animation. Gary Schumer, faculty at Ringling College of Art and Design, teaches courses in traditional animation, storyboarding and concept development for animation. He worked for Walt Disney Feature Animation from 1996-2004, as Effects Animator, Assistant Animator, Manager of Training and Training Coordinator. He also worked on Brother Bear, Mulan, Tarzan, and Lilo & Stitch.

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