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Learn to Program with Minecraft
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Table of Contents

Introduction
Chapter 1: Setting Up for Your Adventure
Chapter 2: Teleporting with Variables
Chapter 3: Building Quickly and Traveling Far with Math
Chapter 4: Chatting with Strings
Chapter 5: Figuring Out What's True and False with Booleans
Chapter 6: Making Mini-Games with if Statements
Chapter 7: Dance Parties and Flower Parades with while Loops
Chapter 8: Functions Give You Superpowers
Chapter 9: Hitting Things with Lists and Dictionaries
Chapter 10: Minecraft Magic with for Loops
Chapter 11: Saving and Loading Buildings with Files and Modules
Chapter 12: Getting Classy with Object-Oriented Programming
Afterword
Block ID Cheat Sheet

About the Author

Craig Richardson is a longtime software developer and Python teacher. He has worked for the Raspberry Pi Foundation, presented at Raspberry Pi events, and led workshops on Python programming with Minecraft Pi.

Reviews

"This book makes it easy for you and your middle and high school students to learn how to program in Python through very engaging Minecraft projects."
—EdSurge

" Not only would this book be great for motivated individuals, but teachers, tech coaches, librarians, and club leaders could use it as a basis for conducting their own classes and workshops."
—School Library Connection

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