Federico Alvarez Igarzábal is a postdoctoral researcher at the
Institute for Frontier Areas of Psychology and Mental Health in
Freiburg, Germany, working in the EU-funded project VIRTUALTIMES.
His research focuses primarily on the temporality of video games
from a formalist and cognitive-scientific perspective. He obtained
his PhD at the Institute of Media Culture and Theatre of the
University of Cologne and the Cologne Game Lab of the TH Köln in
2018 with his thesis »Time and Space in Video Games«.
Michael S. Debus conducted his PhD research as part of the Making
Sense of Games project at the Center for Computer Games Research at
the IT University of Copenhagen from 2016-2019. His research
focuses on the analysis and synthesis of existing game ontologies
into a clearer terminology for the study of games. He has published
papers about the ontology of navigation in videogames and
metagames.
Curtis L. Maughan is a PhD candidate in the Department of German,
Russian and East European Studies at Vanderbilt University. From
2016-2019, Curtis managed the Master's program in Game Development
and Research at the Cologne Game Lab. His research interests
include surveillance and interactivity, narratology and digital
games, and the novellas of Thomas Mann and Heinrich von Kleist. His
dissertation project examines flanerie in the context of open world
gameplay trends and game design practices.
Felix Zimmermann (Dr.) ist Referent für Games-Kultur, politische
Bildung und Extremismus bei der Bundeszentrale für politische
Bildung.
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