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New Advances in Computer Graphics
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Table of Contents

1: Invited Papers.- An Interactive Display for the 21st Century: Beyond the Desktop Metaphor.- Cellular Self-Reproducing Automata As a Prallel Processing Model for Botanical Colony Growth Pattern Simulation.- Computational Geometry: Recent Developments.- Tools for the Formal Development of Rasterisation Algorithms.- Visualization in Scientific Computing: Achievements and Prospects.- 2: Algorithms.- Conic Rescue of Bezier Founts.- Algorithms for 2D Line Clipping.- Generating n-Sided Patches with Partial Differential Equations.- Reconstructing Smooth Surfaces from a Series of Contour Lines Using a Homotopy.- 3: Computational Geometry.- A Localized Method for Intersecting Plane Algebraic Curve Segments.- Optimal Linear Octree Construction Algorithm by Sweep Operations.- PictureEditor: A 2D Picture Editing System Based on Geometric Constructions and Constraints.- A Note on Improving the Performance of Delaunay Triangulation.- 4: Computer Animation.- Quaternions and Motion Interpolation: A Tutorial.- Composition of Multiple Figure Sequences for Dance and Animation.- A Software Architecture for Integrated Modelling and Animation.- An Integrated Control View of Synthetic Actors.- 5: Graphics Interface and Theory.- Evaluating Definitive Principles for Interaction in Graphics.- Constraint-Solving in Interactive Graphics: A User-Friendly Approach.- 6: Hardware.- MIGS: A Multiprocessor Image Generation System Using RISC-like Microprocessors.- On a DAP Based Data Parallel Graphics Output Pipeline.- Effective Parallel Processing for Synthesizing Continuous Images.- 7: Image Processing.- Image Pattern Recognition Using Configurable Logic Cell Arrays.- Satellite Images in Raster Graphics: A New Methodology.- Some Problems in Overlaying 3D Graphics onto 2D Image.- 8: Modelling and CAD.- Boolean Operations of Solids with Free-Form Surfaces Through Polyhedral Approximation.- A Flexible, Quantitative Method for NC Machining Verification Using a Space Division Based Solid Model.- Development of a Multi Modeller.- A Methodology for Direct Manipulation of Polygon Meshes.- A Feature-Based Modelling System Built on Top of Euler Operators.- Reconstruction of 3-Dimensional Solid Objects Represented by Wire-Frame Descriptions.- 9: Ray Tracing.- Optimistic Multi-Processor Ray Tracing.- Rapid Ray Tracing of General Surfaces of Revolution.- An Illumination Model for Atmospheric Envrionments.- Vista Ray-Tracing: High Speed Ray Tracing Using Perspective Projection Image.- Fast Ray Tracing of Unevaluated Constructive Solid Geometry Models.- Fast Antialiasing of Ray Traced Images.- 10: Rendering.- A Fast Hidden Line Removal Algorithm.- Texture Characterization Using Random Sampling.- Highlighting Rounded Edges.- 11: Applications.- Reliability of Computer Graphics Images As Visual Assessment Tool.- A Digitisation Algorithm for the Entry of Planar Maps.- Microcomputer Visualization of Molecules.- Three-Dimensional Models of Molecular Structures and Chemical Properties.- Drawing Human Hair Using Wisp Model.- Logarithmic Spirals and Computer Art.- List of Contributors.- Keywords Index.- Conference Committees and Co-Sponsors.- List of Technical Program Reviewers.

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