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Object-Oriented and Classical Software Engineering
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Table of Contents

Part OneChapter 1 The Scope of Software EngineeringChapter 2 Software Life-Cycle ModelsChapter 3 The Software ProcessChapter 4 TeamsChapter 5 The Tools of the TradeChapter 6 TestingChapter 7 From Modules to ObjectsChapter 8 Reusability and PortabilityChapter 9 Planning and EstimatingPart TwoChapter 10 Key Material from Part AChapter 11 RequirementsChapter 12 Classical AnalysisChapter 13 Object-Oriented AnalysisChapter 14 DesignChapter 15 ImplementationChapter 16 Postdelivery MaintenanceChapter 17 More on UMLChapter 18 Emerging Technologies

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