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Operating Systems
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Table of Contents

Online Chapters and Appendices VideoNotes Preface About the Author I. Background

1. Computer System Overview

1.1. Basic Elements

1.2. Evolution of the Microprocessor

1.3. Instruction Execution

1.4. Interrupts

1.5. The Memory Hierarchy

1.6. Cache Memory

1.7. Direct Memory Access

1.8. Multiprocessor and Multicore Organization

1.9. Key Terms, Review Questions, and Problems

1A. Performance Characteristics of Two-Level Memories

2. Operating System Overview

2.1. Operating System Objectives and Functions

2.2. The Evolution of Operating Systems

2.3. Major Achievements

2.4. Developments Leading to Modern Operating Systems

2.5. Fault Tolerance

2.6. Os Design Considerations for Multiprocessor and Multicore

2.7. Microsoft Windows Overview

2.8. Traditional Unix Systems

2.9. Modern Unix Systems

2.10. Linux

2.11. Android

2.12. Key Terms, Review Questions, and Problems

II. Processes

3. Process Description and Control

3.1. What is a Process?

3.2. Process States

3.3. Process Description

3.4. Process Control

3.5. Execution of the Operating System

3.6. Unix Svr4 Process Management

3.7. Summary

3.8. Key Terms, Review Questions, and Problems

4. Threads

4.1. Processes and Threads

4.2. Types of Threads

4.3. Multicore and Multithreading

4.4. Windows Process and Thread Management

4.5. Solaris Thread and Smp Management

4.6. Linux Process and Thread Management

4.7. Android Process and Thread Management

4.8. Mac OS X Grand Central Dispatch

4.9. Summary

4.10. Key Terms, Review Questions, and Problems

5. Concurrency: Mutual Exclusion and Synchronization

5.1. Mutual Exclusion: Software Approaches

5.2. Principles of Concurrency

5.3. Mutual Exclusion: Hardware Support

5.4. Semaphores

5.5. Monitors

5.6. Message Passing

5.7. Readers/Writers Problem

5.8. Summary

5.9. Key Terms, Review Questions, and Problems

6. Concurrency: Deadlock and Starvation

6.1. Principles of Deadlock

6.2. Deadlock Prevention

6.3. Deadlock Avoidance

6.4. Deadlock Detection

6.5. An Integrated Deadlock Strategy

6.6. Dining Philosophers Problem

6.7. Unix Concurrency Mechanisms

6.8. Linux Kernel Concurrency Mechanisms

6.9. Solaris Thread Synchronization Primitives

6.10. Windows Concurrency Mechanisms

6.11. Android Interprocess Communication

6.12. Summary

6.13. Key Terms, Review Questions, and Problems

III. Memory

7. Memory Management

7.1. Memory Management Requirements

7.2. Memory Partitioning

7.3. Paging

7.4. Segmentation

7.5. Summary

7.6. Key Terms, Review Questions, and Problems

7A. Loading and Linking

8. Virtual Memory

8.1. Hardware and Control Structures

8.2. Operating System Software

8.3. Unix and Solaris Memory Management

8.4. Linux Memory Management

8.5. Windows Memory Management

8.6. Android Memory Management

8.7. Summary

8.8. Key Terms, Review Questions, and Problems

IV. Scheduling

9. Uniprocessor Scheduling

9.1. Types of Processor Scheduling

9.2. Scheduling Algorithms

9.3. Traditional Unix Scheduling

9.4. Summary

9.5. Key Terms, Review Questions, and Problems

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