PHP: Design and Management.- Objects.- PHP and Object.- Object Basic.- Advanced Featurers.- Object Tools.- Object and Design.- Patterns.- What are Design Pattern? Why Use Them?.- Some Pattern Principles.- Generating Object.- Pattern for Flexible Object Programming.- Performing and Representing Tasks.- Enterprise Patterns.- Database Patterns.- Practice.- Good (and Bad) Practice.- An Introduction to PEAR and Pyrus.- Generating Documentation with phpDocumentor.- Version Control with Subversion.- Testing with PHPUnit.- Automated Build with Phing.- Continuous Integration.- Conclusion.- Objects, Patterns, Practice.
Matt Zandstra has worked as a web programmer, consultant, and writer for nearly two decades. He is the author of SAMS Teach Yourself PHP in 24 Hours (three editions) and a contributor to DHTML Unleashed. He has written articles for Linux Magazine, Zend.com, IBM DeveloperWorks, and php|architect Magazine, among others. Matt works as a consultant advising companies on their architectures and system management, and also develops systems primarily with PHP, and Java. Matt also writes fiction.
![]() |
Ask a Question About this Product More... |
![]() |