Introduction to Software Engineering Design. Software Design with Unified Modeling Language. Principles of Software Architecture. Patterns and Styles in Software Architecture. Principles of Detailed Design. Creational Design Patterns in Detailed Design. Structural and Behavioral Patterns in Detailed Design. Principles of Construction Design. Human–Computer Interface Design. Software Design Management, Leadership, and Ethics.
Dr. Carlos E. Otero is a professor at University of Virginia.
… intended for use as a textbook for an advanced course in software design. Each chapter ends with review questions and references. … provides an overview of the software development process, something that would not be out of line in a course on software engineering including such topics as software process, software management, balancing conflicting values of stakeholders, testing, quality, and ethics. The author has principally focused on software design though, extracting the design phase from the surrounding software development lifecycle. … Software design strategies are addressed, including structured, functional, and object oriented design. There’s also a chapter on UML (Unified Modeling Language). UML is a set of design paradigms (and tools) used for design modeling, and examples are provided throughout. … The author also provides coded examples of UML diagrams in C++ and Java. … To sum up, the intent of this book is educational on the topic of software design with emphasis on UML, software patterns and object oriented programming. There is also enough software engineering material that makes this text also appropriate for use in a software engineering, object oriented or software patterns lab course.—Robert Schaefer, Research Engineer, MIT Haystack Observatory, writing in the New York Journal of Books
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