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Strange New Worlds
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The sixth anthology of original prize-winning Star Trek fiction, written by fans for fans. The stories featured in Strange New Worlds VI rocket readers across the length and breadth of Federation space, from the earliest days of deep space exploration with Captain Jonathan Archer and the first USS Enterprise, to the epic journey of Captain Kathryn Janeway and the crew of the USS Voyager. All five television series are represented: Enterprise, Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine and Star Trek: Voyager. Several previous Strange New Worlds winners have gone on to be Star Trek novelists with official tie-ins published by Pocket Books. See what it takes to be a published Star Trek writer, and discover the novelists of the future in Strange New Worlds VI.
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About the Author

Dean Wesley Smith is the author of over 30 Star Trek novels either solo or written jointly with Kristine Kathryn Rusch. He has edited all six volumes of the Star Trek STRANGE NEW WORLDS short story anthologies and lives in Eugene, Oregon.

Reviews

This anthology of original fan fiction is good news for anyone who's memorized videos of the original Star Trek and its increasingly attenuated descendants; it gives more chances to watch favorite characters cope with time travel, tribbles and all the other usual gimmicks. For everyone else, the book is less cause for celebration, since understanding, let alone enjoying, the stories depends on not just knowing the characters in general but also remembering specific episodes or scenes. The writers' ingenuity is challenged as they speculate on the consequences of some detail while staying within the established history of the several series and movies. In fact, it is good to see more of the Star Trek crew. They're good people to be with especially, sometimes, the non-humans. In the original series, Gene Roddenberry created an extremely attractive vision of a future in which ingenuity, empathy and adolescent enthusiasm could solve almost any problem. We remember those stories because we want to believe the message. The sequels are somewhat more mature and less enthralling. But fans like those new characters, too, and don't want to see them hurt, just challenged a bit to let them show what they can do. That's what the stories here mainly offer. It's not a contemptible purpose in writing, but the results are rather odd: fiction that's attractive not in spite of but because of readers' knowing how it will come out. (May 8) FYI: As with the previous three volumes in this series, a contest determined the contributions. Copyright 2001 Cahners Business Information.

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