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Taking Shape
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Table of Contents

Preface
PART 1
I. Why Teach Math in the Early Years?

  • The Predictive Power of Early Mathematics
  • Socioeconomic Factors and Equity
  • Recent Research on Mathematics Readiness of Young Children
  • The What and Why of Spatial Reasoning
  • Spatial Reasoning in Our Daily Lives
II. What Makes This Resource Different from Others?
  • A Different Approach to Geometry
  • Reflection Symmetry
  • Composition and Decomposition of 2D and 3D Figures
  • Perspective Taking
  • An Emphasis on Playful Pedagogy
  • Opportunities and Limitations of Play-Based Learning
  • Most Effective Pedagogy: Blending of Play and Instruction Approaches
  • Story of a Research Study: Comparing Free Play, Direct Instruction and Guided Play
  • The Math for Young Children Research Program
  • What Does Playful Pedagogy Look Like in M4YC?
  • M4YC Case Studies #1, #2 
III. A Closer Look at Spatial Reasoning Concepts and Processes
  • Visualization in Early Years Mathematics
  • Mental Rotation in Early Years Mathematics
  • Visual-Spatial Working Memory
  • Information Processing in Early Years Mathematics
  • Spatial Language in Early Years Mathematics
  • Gestures in Early Years Mathematics
IV. How to Use this Resource
  • How Is the Book Set Up?
  • Math and Spatial Reasoning Connections
  • Math Language in Focus
  • Lesson Structure
    - Key Questions
    - What to Look For, What to Listen For: Ongoing Assessment of Student Learning
    - Supporting Learners
    - Assessing for Reporting
    - Extensions/Variations
    - From Our Research Classrooms
  • Implementation
  • Where to Begin?
  • Ways to Use the Resource Throughout the Year
  • Connecting to Other Math Strands and Curriculum Areas
  • Observing Student Thinking: JK–Grade 2 Assessment Suggestions
  • Assessment Components in the Guided Lessons, Quick Challenge, and Exploratory Tasks
  • One-to-One Interview Assessment Task

PART II  Chapter A: Reflection Symmetry
What It Is Why We Engage Children in These Tasks Chapter Overview
  • Guided Lesson: Let’s Learn About Symmetry
  • Symmetry Pattern Block Centre
  • Double Pentomino Symmetry Games
  • Symmetry on Grids: Integrating Location and Number
  • Grid Symmetry Pair Game
  • Finding the Symmetry of Pentomino Figures
  • Symmetry of the Alphabet Letters
  • Mental Symmetry Folding with the Hole Punch
  • Symmetry Card Games 
Chapter B: Composing, Decomposing, and Transforming 2D Shapes
What It Is Why We Engage Children in These Tasks Chapter Overview
  • Guided Lesson: Finding the Magic (Pentomino) Keys
  • See It, Build It, Check It (Pattern Blocks)
  • Make a Hexagon Card Game
  • The Shape Composer
  • Can You Draw This?
  • See It, Build It, Check It (Tangrams)
  • Can You Cover It?
  • The Square Mover
  • Triangle Creations!
Chapter C: Composing, Decomposing, and Transforming 3D Shapes
What It Is Why We Engage Children in These Tasks Chapter Overview
  • Guided Lesson: The Cube Challenge—Discovering 3D Congruence
  • See It, Build It, Check It! (Cubes)
  • Build It in Your Mind
  • 2D–3D Building
  • Box or Not?
  • Cross-Section Challenge (or 3D Puzzle Challenge)
  • Building Rules! (3-Layer Version)
  • Building Rules! (Extension Version) 

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