The award-winning Undaunted series continues with this two-player deckbuilding game of aerial combat, pitting the formidable Luftwaffe against the resilient Royal Air Force over the beaches, fields, and cities of England.
David Thompson was born in Savannah, Georgia. He grew up
playing Dungeons & Dragons and other roleplaying games, but turned
his attention to Eurogames and Wargames in the 2000s. He began
designing games in 2014, after moving to England and meeting the
Cambridge-based chapter of Playtest UK. His first published design
was Armageddon, followed by Orc-lympics, Pavlov’s House, Warchest,
Castle Itter, and Switch & Signal. He now lives in Dayton, Ohio,
with his wife, two daughters, and son.
Trevor Benjamin was born and raised in New Brunswick,
Canada, but has spent his entire adult life living abroad. He has
taught English and Mathematics in China and Taiwan, and studied and
taught Linguistics in Germany, Belgium, and the Netherlands. He now
lives in the UK with his wife and two children, where he has had
the great fortune of meeting David and the rest of the Cambridge
design community. His published games to date include Dice Heist,
Light & Dark, Cafe Fatal, Orc-lympics, Warchest, and Rolling
Bandits.
Roland MacDonald is a graphic designer, illustrator, and
board game designer. With a BFA in Fine Arts and an MA in Game
Design, he started working doing 3D modelling for PS2 and PC games.
After doing concept art and illustrations for Shogun 2 Total War,
he moved on to work primarily on board games, illustrating titles
including Stop Thief!, Kaiju Crush, and Battle Line.
Flips the script of air combat tabletop gaming...and it does so
brilliantly
*Polygon*
Such a fresh and interesting twist, yet the game still feels like
Undaunted
*The BoardGameGeek Podcast*
Maybe my favourite airplane fighting game
*The Dice Tower*
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