We use cookies to provide essential features and services. By using our website you agree to our use of cookies .

×

Warehouse Stock Clearance Sale

Grab a bargain today!


Writing Successful Undergraduate Dissertations in Games Development and Computer Science
By

Rating

Product Description
Product Details

Table of Contents

How to use this book, 1. Introduction to Dissertations, 2. Academic Rigour, 3. Citations, Referencing, and Hierarchy of Academic Sources, 4. Research Ethics, 5. Dissertation Structure in Games Development and Computer Science, 6. Research Methodologies and Methods, 7. Formulating Research Questions, 8. Performing a Literature Review, 9. Selecting a Software or Games Development Life Cycle Methodology, 10. Selecting a Software Design Modelling Language (SDML), 11. Design, 12. Implementation, 13. Testing, 14. Evaluation, 15. Statistical Analysis Techniques, 16. Discussion, 17. Conclusions, 18. References, 19. Appendices, 20. Writing Up and Proofreading, 21. Data Collection Mechanisms, 22. General Questionnaire Design, 23. Basic Intervention Experimental Design, 24. General Academic Writing Tips, 25. Presenting Research, 26. Defending Research, 27. Summary

About the Author

Thomas Hainey is Programme Leader of Computer Games Development at the University of the West of Scotland, UK.

Gavin Baxter is a lecturer in Computer Games Development at the University of the West of Scotland, UK.

Ask a Question About this Product More...
 
Look for similar items by category
Item ships from and is sold by Fishpond.com, Inc.

Back to top