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Visual Design Fundamentals
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Game Programming Gems 5: v. 5
Game Programming Gems 5: v. 5

By Kim Pallister

Hardcover (USA), February 2005
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Creating Fractals [With CD-ROM]
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Game Programming Gems 3 [With CDROM]
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Game Programming Gems 2 [With CDROM]
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Game Programming in C++
Game Programming in C++: Start to Finish [With CDROM]

By Erik Yuzwa

Paperback / softback (USA), November 2005
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Principles of Software Development Leadership
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AI Game Programming Wisdom 3
AI Game Programming Wisdom 3

By Steve Rabin

Hardback (UK), April 2006
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Complete Photoshop CS3 for Digital Photographers
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Carrara 5 Pro Handbook [With CDROM]
Carrara 5 Pro Handbook [With CDROM]

By Mike de La Flor

Paperback (USA), February 2006
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Beyond Game Design
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Programming a Multiplayer FPS in Direct X
Programming a Multiplayer FPS in Direct X

By Vaughan Young

Paperback / softback (UK), January 2005
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Game Graphics Programming [With CDROM]
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Integrating Agile Development in the Real World
Integrating Agile Development in the Real World

By Peter Schuh

Paperback / softback (UK), January 2005
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Macromedia Flash Professional 8 Game Development [With CDROM]
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Maya Plugin Power [With CDROM]
Maya Plugin Power [With CDROM]

By Mark Jennings Smith

Paperback (USA), February 2008
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David Perry on Game Design
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Modeling Digital Dinosaurs [With CDROM]
Modeling Digital Dinosaurs [With CDROM]

By Ken Brilliant

Paperback / softback (USA), July 2002
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AI Game Programming Wisdom 2
AI Game Programming Wisdom 2

By Steve Rabin (Edited by)

Hardback (UK), January 2004
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Real-Time 3D Terrain Engines Using C++ and Directx9
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51 products